The procession of highlighted characters collaborating with people from the profundities of the series’ history proceeds! This time around it’s Vanessa’s turn, and her specific preparing crucial returning to the spot that she thought she had deserted: the Witches’ Forest, where she looks to access all the more remarkable enchantment from the Queen.
Given that, the supporting character who shows up this time is entirely unsurprising: Domina, the life partner of Fanzel Asta’s onetime blade educator, who has evidently officially hitched Fanzel since her last considerable appearance, back during the Witches’ Forest arc (episodes 57-65), as she is currently alluding to him as hubby. As a witch herself who additionally left the backwoods, her appearance here absolutely bodes well, as does her being an enchantment thing vendor to enhance the family pay. She was appeared as being cash cognizant. The two don’t cooperate a great deal, with her job generally being to give Vanessa a recommendation or two the correct way, however observing past visitor stars being repurposed is consistently welcome.
The main part of the episode rather centers on Vanessa’s mission to acquire ground-breaking enchantment to help her crew. In tabletop RPG terms, she would be delegated a front line regulator, one who controls the conditions of the combat zone to confine adversaries and bolster partners, and she has played out that work very well in past fights. Her feline, Rouge, likewise gives her a destiny modifying secret weapon. Be that as it may, the fights against the mythical people uncovered her huge impediment: her most powerful capacities are mana-escalated, so without Charmy around for mana recuperation, her pinnacle battle viability can be restricted. The misstep Vanessa makes is feeling that she needs to get all the more impressive so as to help her partners, when in truth, she needs to get more flexible. A large portion of the episode is molded around carrying her to comprehend this exercise, which the Queen without a doubt had as a main priority in relegating her to work with two apparently pointless witches.
Also, talking about those witches, the name decisions are not inconspicuous; in a setting which uninhibitedly blends Western, Eastern, and dream themed names, is there any good reason why there wouldn’t be two witches around named Samantha and Elvira? On the off chance that you are too youthful to even consider getting these references, have a go at doing an Internet search for them. I was unable to nail down on the off chance that they quickly showed up in the fight scenes against the Eye of the Midnight Sun and Diamond Kingdom powers or not, however I am sure that they were not named previously. Both have capacities that are not appropriate for direct battle Samantha can emulate sounds with her enchantment, while Elvira can make fantasies which cause them to appear to be pointless in a pitched fight, yet they neglect to acknowledge how utilitarian their capacities can be, particularly when joined with one another. With capacities like that, they could exceed expectations at engaging others if nothing else a minstrel would execute for enchantment like theirs, and as they find while working with Vanessa, they can be very viable at confusion or potentially making interruptions.
At the end of the day, everything boils down to discover your specialty subject, which is ostensibly one of the fundamental topics of the series all in all. The scenes with Yami and Vanessa toward the start and end are acceptable, as well. On the whole, not a brilliant illustration of value but rather not a waste, either.